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Man standing in front of a green screen wearing a motion capture body suit

Make a Music Video with Motion Capture

Digital Workshop

We’ll capture your best moves, fusing technology with creative play.

See session times below to book for your class.

Suitable for Years 5 - 8 

This program is recommended for Stages 3 & 4. 

This event is free for Australian schools

All digital programs are free to Australian schools. Terms and conditions apply. Fees apply for all international bookings.

If you are unable to proceed with your booked session, please email us at at least two days prior. Bookers who fail to attend their booked sessions without providing notice may be barred from further bookings.

For full details, please contact our Creative Learning team at or 02 9250 7770. 

This program runs for approximately 45 mins

Schools should be dialed-in 15 minutes prior to the commencement of the session. Program duration is a guide only and may be subject to change.

Curriculum links

Science and Technology

Outcomes - Stage 3


Explains how digital systems represent data, connect together to form networks and transmit data


Outcomes - Stage 3



Interprets and conveys dramatic meaning by using the elements of drama and a range of movement and voice skills in a variety of drama forms


Outcomes - Stage 3



Explores, selects, organises and refines movement using the elements of dance to communicate intent



Discusses and interprets the relationship between content, meaning and context in their own and others’ dances.

Stage 4


Outcomes - Stage 4


Responds to and composes texts for understanding, interpretation, critical analysis, imaginative expression and pleasure


Effectively uses a widening range of processes, skills, strategies and knowledge for responding to and composing texts in different media and technologies

English Life Skills

Outcomes - Stage 4


listens and responds in familiar contexts


communicates for a variety of purposes, audiences and contexts


selects and uses language to communicate according to purpose, audience and context


views and responds to a range of visual texts, media and multimedia


recognises and uses visual texts, media and multimedia for a variety of purposes, audiences and contexts


explores the ways in which language forms, features and structures of texts vary according to purpose, audience and context


composes, publishes and presents texts appropriate to purpose and audience in a range of contexts


explores the ways cultural ideas and perspectives shape a range of spoken, written, visual and multimedia texts


uses individual and collaborative skills in the learning process



Identifies and responds to the elements of drama or theatre in performances


Recognises that drama and theatre performances can communicate meaning and ideas[AB1] 



Demonstrates a range of movement skills


Explores the elements of dance to create movement and communicate ideas


Responds to the elements of dance in performance

Photographic and Digital Media


Experiences a variety of photographic and digital procedures to make photographic and digital works


Explores ways in which experiences of the world can be communicated in photographic and digital works


Explores ways to develop ideas in photographic and digital works


Outcomes - Stage 4

Graphics Technology


Recognises appropriate techniques for a variety of projects


Uses digital presentation techniques

Information & Software Technology


Explores the impact of past, current and emerging information technologies


Uses collaborative skills in the development of information and software technology solutions


Uses a variety of techniques to present information and software technology solutions


Create a live animated music video using motion capture technology.

Students will develop their visual storytelling skills and collaborate with a live artist to create a movement-based animation. An exciting workshop bringing together STEM, Dance, English and Drama.

Please note you do not need any motion capture gear to participate in this workshop!

Presented by Sydney Opera House

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About our Digital Creative Learning program...

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Frequently Asked Questions - Interactive Programs

What equipment do I need?

All you need is an internet connection! Schools can connect through Zoom Conferencing in an internet browser, ideally it is best for you to do so using a conference enabled smart board or laptop however there are a lot of different ways to make your setup work so please contact us if you are unsure. 

If you require technical assistance with your video conferencing facilities, contact your schools’ tech support or alternatively contact our Creative Learning team at or 02 9250 7770.

How do I book?

Click on the link for your preferred session time. If it is the first time you have used DART Connections you will be required to set up a username and password. 

Please note that DART connections is the booking platform for all of our sessions and you will need to book here even if you are not a NSW or DET school.

Once your booking has been confirmed, our team will be in touch with relevant dial in details and to address any technical questions you may have.

How can I arrange a test call prior to the session?

Contact our Creative Learning team on 02 9250 7770 or to arrange a test call.

Is Zoom secure? 

Sydney Opera House uses Zoom to deliver its Digital Creative Learning and Creative Leadership in Learning programs. The NSW Department of Education has approved the use of Zoom for all year levels. 

Sydney Opera House maintains an enterprise licence for Zoom and secures its Zoom sessions by using passwords. Zoom protects participants’ privacy by letting them blur out everything in the camera’s field of view, except themselves. Sydney Opera House does not record these sessions through Zoom’s built-in recording feature or through other means except with participants’ consent.

To interact with Sydney Opera House using Zoom you need to either know the password for that specific session, or have the meeting link with the embedded password.

How can I prepare my class for their session?

To ensure your students get the most out of the experience, a Teachers’ Resource Pack is available for this program (see the top of the page). We recommend using these resources in advance of your digital excursion.

How many students can I have participate in the one group?

As the program is interactive, we recommend a maximum of 30 students in one classroom for the session.

How many connections does my booking entitle me to?

Each booking entitles you to one connection (meaning that all students will be joining the call from the one space). If you would like to book for multiple classrooms to attend at one time you will just need to make an additional booking and correctly record the number of students in each group.

What if I need to change or cancel my booking?

If you are unable to proceed with your booked session, please email us at at least two days prior and we will do our best to accommodate you. Bookers who fail to attend on their booked sessions without providing notice may be barred from further bookings.

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